Since we’re using player avatars, they will guide some of our visual style decisions

We’re going for a mainly cartoon aesthetic for the following reasons:
- Set the right tone for the game. We’re looking to represent an approachable gameplay, based on lightheared fun that’s easy to get into
- Quest is a mobile platform. Thus, a more stylized approach will be easier to implement, compared
- Given I have some existing assets, a Mix of LowPoly/cartoon assets will be used. Art is not the focus of the project so some reconciliation will probably be required
Fonts
Custom created font Wizards and Lizards:

Meant to look like old runes. Use for titles and some interesting elements. For readibility use another font (TBD)